Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 103 days ago
5 / 4 / 7
K / D / A
66.7%
Kill participation
1,017.2
Damage / min
9,250g
424.6 gold / min
16
6 placed · 3 cleared
190
8.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnowrabbit#2800
K'Sante · Top
4 / 1 / 3
17.1% KP
11,306
12.8% share
10,102g
199 CS · 9.1/m
ご乗車ありがとうございました#常勝無敗
Nunu & Willump · Jungle
2 / 0 / 13
36.6% KP
5,474
6.2% share
10,584g
186 CS · 8.5/m
Bbird#JP1
Akali · Mid
6 / 2 / 3
22% KP
9,594
10.8% share
9,566g
183 CS · 8.4/m
帕特里奇昂波佐#52778
Samira · ADC
27 / 7 / 8
85.4% KP
54,157
61.1% share
19,644g
190 CS · 8.7/m
Columbina#原神玩家
Rell · Support
2 / 8 / 29
75.6% KP
8,139
9.2% share
9,218g
19 CS · 0.9/m
Red side
DefeatUandMEjamurinya#JP1
Riven · Top
1 / 6 / 2
16.7% KP
4,879
10.2% share
8,318g
171 CS · 7.9/m
lookatmy#JP1
Lee Sin · Jungle
4 / 9 / 5
50% KP
6,514
13.6% share
9,002g
135 CS · 6.2/m
サメ仲間#JP1
Azir · Mid
5 / 4 / 7
66.7% KP
22,158
46.3% share
9,250g
190 CS · 8.7/m
Vienna#FERN
Varus · ADC
5 / 11 / 6
61.1% KP
8,112
17% share
8,924g
136 CS · 6.2/m
ゆれえ#2952
Braum · Support
3 / 11 / 12
83.3% KP
6,180
12.9% share
6,877g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
