Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 103 days ago
10 / 6 / 6
K / D / A
40%
Kill participation
1,010.7
Damage / min
16,170g
404.3 gold / min
69
20 placed · 10 cleared
331
8.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKuro#3149
Wukong · Top
15 / 3 / 9
54.5% KP
34,595
21.7% share
21,487g
324 CS · 8.1/m
ヒイロ#JP1
Talon · Jungle
7 / 12 / 15
50% KP
30,349
19% share
16,549g
268 CS · 6.7/m
mogi prodigy#bardo
Katarina · Mid
11 / 8 / 14
56.8% KP
33,215
20.8% share
18,939g
299 CS · 7.5/m
Raharl#JP1
Veigar · ADC
11 / 3 / 17
63.6% KP
43,431
27.2% share
25,515g
391 CS · 9.8/m
チーズ飴#JP1
Maokai · Support
0 / 14 / 20
45.5% KP
17,872
11.2% share
11,053g
32 CS · 0.8/m
Red side
Defeat화이트 스네이크#JJJ
Irelia · Top
6 / 12 / 6
30% KP
29,715
19.3% share
19,184g
322 CS · 8.1/m
サポータキング#JP1
Ekko · Jungle
12 / 10 / 12
60% KP
32,488
21% share
16,410g
249 CS · 6.2/m
Magician丶#JP1
Jayce · Mid
11 / 9 / 13
60% KP
40,978
26.5% share
18,324g
264 CS · 6.6/m
サメ仲間#JP1
Syndra · ADC
10 / 6 / 6
40% KP
40,426
26.2% share
16,170g
331 CS · 8.3/m
私は最強#ミセス
Alistar · Support
1 / 7 / 21
55% KP
10,738
7% share
10,371g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
