Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 103 days ago
14 / 7 / 9
K / D / A
53.5%
Kill participation
1,664.3
Damage / min
18,603g
488.1 gold / min
35
13 placed · 2 cleared
256
6.7 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbánh đậu xanh HP#kngon
Tryndamere · Top
14 / 10 / 2
37.2% KP
51,277
24.4% share
22,786g
363 CS · 9.5/m
V1 Mirei#v66
Zaahen · Jungle
10 / 14 / 10
46.5% KP
42,551
20.2% share
18,107g
205 CS · 5.4/m
サメ仲間#JP1
Hwei · Mid
14 / 7 / 9
53.5% KP
63,436
30.1% share
18,603g
256 CS · 6.7/m
Jackn#JP1
Veigar · ADC
1 / 12 / 15
37.2% KP
32,785
15.6% share
15,180g
237 CS · 6.2/m
チソタマの妖精#超でかい
Bard · Support
4 / 10 / 21
58.1% KP
20,464
9.7% share
13,284g
24 CS · 0.6/m
Red side
Victorykaze#chen
Yone · Top
4 / 12 / 6
18.9% KP
31,087
13.9% share
15,438g
319 CS · 8.4/m
senzawa#JP1
Karthus · Jungle
15 / 9 / 14
54.7% KP
81,022
36.2% share
21,665g
300 CS · 7.9/m
likezeka#ゼ カ
Sylas · Mid
18 / 10 / 6
45.3% KP
46,792
20.9% share
17,869g
218 CS · 5.7/m
知性がない#sry
Yasuo · ADC
12 / 6 / 9
39.6% KP
48,461
21.6% share
20,473g
322 CS · 8.4/m
Bon Jovi#1983
Leona · Support
4 / 6 / 14
34% KP
16,687
7.4% share
12,386g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
