Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Normal Draft · 100 days ago
7 / 6 / 9
K / D / A
48.5%
Kill participation
975.2
Damage / min
13,980g
474.2 gold / min
40
12 placed · 10 cleared
243
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeattakOp2#1123
Jax · Top
1 / 7 / 1
8.3% KP
15,309
15.8% share
10,405g
204 CS · 6.9/m
yangxi#98421
Hecarim · Jungle
6 / 8 / 6
50% KP
15,022
15.5% share
13,002g
234 CS · 7.9/m
yaksa#8187
Vi · Mid
12 / 5 / 5
70.8% KP
27,116
27.9% share
12,654g
158 CS · 5.4/m
아기왕자#0831
Ziggs · ADC
5 / 9 / 6
45.8% KP
35,383
36.4% share
13,328g
247 CS · 8.4/m
아기공주#0831
Yuumi · Support
0 / 5 / 8
33.3% KP
4,271
4.4% share
7,088g
16 CS · 0.5/m
Red side
Victoryuwaaaaaaaaaaaann#JP1
Garen · Top
9 / 1 / 5
42.4% KP
26,112
24% share
15,921g
269 CS · 9.1/m
JP ONANI KING#onani
Nidalee · Jungle
9 / 5 / 9
54.5% KP
25,080
23.1% share
13,873g
210 CS · 7.1/m
切捨御免#0000
Yone · Mid
7 / 9 / 5
36.4% KP
21,140
19.5% share
12,247g
212 CS · 7.2/m
サメ仲間#JP1
Lucian · ADC
7 / 6 / 9
48.5% KP
28,753
26.5% share
13,980g
243 CS · 8.2/m
ぺいたそっ#JP1
Rell · Support
1 / 3 / 20
63.6% KP
7,548
6.9% share
8,469g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
