Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Summoner's Rift · 99 days ago
6 / 6 / 10
K / D / A
61.5%
Kill participation
1,529.7
Damage / min
14,825g
442.8 gold / min
21
14 placed · 3 cleared
235
7 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaraKuri#1123
Yorick · Top
4 / 6 / 6
38.5% KP
29,089
20.1% share
14,357g
285 CS · 8.5/m
日本語がわかりません#7349
Talon · Jungle
9 / 9 / 8
65.4% KP
25,353
17.5% share
17,012g
189 CS · 5.6/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
3 / 7 / 8
42.3% KP
30,893
21.3% share
10,610g
223 CS · 6.7/m
サメ仲間#JP1
Xerath · ADC
6 / 6 / 10
61.5% KP
51,220
35.3% share
14,825g
235 CS · 7/m
ぺいたそっ#JP1
Rell · Support
4 / 4 / 11
57.7% KP
8,373
5.8% share
8,874g
32 CS · 1/m
Red side
VictorySigno#JP1
Ornn · Top
3 / 5 / 8
34.4% KP
16,833
14.2% share
12,930g
252 CS · 7.5/m
こしゅけ#CCG
Nocturne · Jungle
4 / 5 / 12
50% KP
16,099
13.6% share
13,365g
197 CS · 5.9/m
A Kat#JP1
Smolder · Mid
13 / 6 / 8
65.6% KP
45,018
37.9% share
18,444g
316 CS · 9.4/m
ねくぐり#1207
Vladimir · ADC
11 / 3 / 7
56.3% KP
36,079
30.4% share
18,173g
274 CS · 8.2/m
Räika#oωo
Alistar · Support
1 / 7 / 12
40.6% KP
4,699
4% share
8,993g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
