Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 96 days ago
2 / 3 / 2
K / D / A
57.1%
Kill participation
826.2
Damage / min
8,214g
336 gold / min
25
10 placed · 4 cleared
186
7.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鉄砲玉#JP1
Renekton · Top
2 / 3 / 0
28.6% KP
23,176
35.4% share
10,389g
237 CS · 9.7/m
noaaa327#卡特剑圣
Master Yi · Jungle
1 / 8 / 1
28.6% KP
8,082
12.3% share
7,948g
157 CS · 6.4/m
サメ仲間#JP1
Viktor · Mid
2 / 3 / 2
57.1% KP
20,200
30.9% share
8,214g
186 CS · 7.6/m
Happy Birthday#1012
Vladimir · ADC
2 / 8 / 0
28.6% KP
8,561
13.1% share
8,394g
168 CS · 6.9/m
GGGGG#JP2
Leona · Support
0 / 8 / 3
42.9% KP
5,440
8.3% share
5,671g
31 CS · 1.3/m
Red side
VictoryGIGA KUJIRA KING#bosyo
Kled · Top
6 / 3 / 6
40% KP
27,246
31.4% share
11,045g
218 CS · 8.9/m
RuneFactoryが大好きだ#YRA
Viego · Jungle
7 / 0 / 10
56.7% KP
14,003
16.2% share
11,879g
199 CS · 8.1/m
V1 Mirei#v66
Ahri · Mid
0 / 0 / 6
20% KP
11,965
13.8% share
9,006g
203 CS · 8.3/m
にゃにゃにゃ にゃにゃにゃ#にゃにゃ
Jhin · ADC
13 / 3 / 8
70% KP
17,389
20.1% share
13,822g
179 CS · 7.3/m
天才剑修#巧克力
Elise · Support
4 / 2 / 15
63.3% KP
16,080
18.6% share
9,713g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
