Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 96 days ago
15 / 7 / 10
K / D / A
75.8%
Kill participation
1,525
Damage / min
15,834g
530.7 gold / min
40
14 placed · 7 cleared
240
8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryV1 Mirei#v66
Olaf · Top
11 / 5 / 8
45.2% KP
34,991
27.7% share
15,706g
240 CS · 8/m
天才剑修#巧克力
Elise · Jungle
8 / 6 / 14
52.4% KP
26,202
20.7% share
15,432g
206 CS · 6.9/m
Whilandola#7848
Katarina · Mid
7 / 9 / 5
28.6% KP
21,587
17.1% share
11,528g
176 CS · 5.9/m
KOR Zcard#KR3
Kalista · ADC
9 / 5 / 11
47.6% KP
23,148
18.3% share
16,769g
261 CS · 8.7/m
Kitsune#526
Pantheon · Support
7 / 8 / 16
54.8% KP
20,381
16.1% share
11,570g
25 CS · 0.8/m
Red side
DefeatsYuuus#JP1
Ambessa · Top
5 / 10 / 6
33.3% KP
20,260
17.9% share
11,454g
190 CS · 6.4/m
sca#JP1
Sejuani · Jungle
4 / 9 / 18
66.7% KP
15,608
13.8% share
11,428g
153 CS · 5.1/m
サメ仲間#JP1
Azir · Mid
15 / 7 / 10
75.8% KP
45,496
40.1% share
15,834g
240 CS · 8/m
にゃにゃにゃ にゃにゃにゃ#にゃにゃ
Jhin · ADC
7 / 7 / 10
51.5% KP
16,115
14.2% share
14,324g
199 CS · 6.7/m
woossub#woo
Annie · Support
2 / 9 / 14
48.5% KP
15,934
14% share
9,011g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
