Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Normal Draft · 92 days ago
10 / 3 / 11
K / D / A
58.3%
Kill participation
1,131.2
Damage / min
15,335g
590.6 gold / min
20
13 placed · 2 cleared
255
9.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLIink777#JP1
Nasus · Top
5 / 5 / 2
58.3% KP
19,994
35.2% share
12,234g
193 CS · 7.4/m
こゆき#0615
Bel'Veth · Jungle
1 / 8 / 2
25% KP
6,567
11.6% share
8,798g
159 CS · 6.1/m
Hide on bush#0421
Twisted Fate · Mid
2 / 7 / 3
41.7% KP
11,701
20.6% share
10,589g
197 CS · 7.6/m
poporodo#JP1
Viktor · ADC
1 / 7 / 2
25% KP
8,193
14.4% share
9,649g
227 CS · 8.7/m
nami093#dowb
Poppy · Support
3 / 9 / 3
50% KP
10,361
18.2% share
8,488g
25 CS · 1/m
Red side
VictoryKaraKuri#1123
Yorick · Top
4 / 3 / 5
25% KP
29,319
27.9% share
11,329g
205 CS · 7.9/m
Aiobahn81#529
Lee Sin · Jungle
9 / 3 / 13
61.1% KP
16,025
15.2% share
12,292g
180 CS · 6.9/m
JP ONANI KING#onani
LeBlanc · Mid
12 / 2 / 7
52.8% KP
23,941
22.8% share
12,702g
235 CS · 9.1/m
サメ仲間#JP1
Xerath · ADC
10 / 3 / 11
58.3% KP
29,373
27.9% share
15,335g
255 CS · 9.8/m
ぺいたそっ#JP1
Nautilus · Support
1 / 1 / 11
33.3% KP
6,448
6.1% share
6,879g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
