Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 91 days ago
9 / 4 / 4
K / D / A
38.2%
Kill participation
809.5
Damage / min
13,373g
474.2 gold / min
30
6 placed · 6 cleared
265
9.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsyaruru#0323
Gnar · Top
0 / 7 / 1
6.7% KP
15,947
18.7% share
8,539g
211 CS · 7.5/m
高山 新地#ジャングル
Locke · Jungle
6 / 6 / 4
66.7% KP
18,048
21.1% share
13,001g
199 CS · 7.1/m
東京バナナ#JP1
Corki · Mid
4 / 8 / 7
73.3% KP
22,819
26.7% share
12,080g
235 CS · 8.3/m
Sung#JP2
Vladimir · ADC
4 / 6 / 4
53.3% KP
17,296
20.3% share
11,699g
237 CS · 8.4/m
pessimis#12345
Zoe · Support
1 / 7 / 9
66.7% KP
11,271
13.2% share
7,794g
32 CS · 1.1/m
Red side
VictoryLestiy03#VRC
Fiddlesticks · Top
3 / 2 / 10
38.2% KP
18,962
15.8% share
10,308g
190 CS · 6.7/m
Maybach#Maybe
Hecarim · Jungle
5 / 2 / 8
38.2% KP
16,469
13.7% share
13,286g
260 CS · 9.2/m
サメ仲間#JP1
Ryze · Mid
9 / 4 / 4
38.2% KP
22,828
19% share
13,373g
265 CS · 9.4/m
姫林檎#ひとみ
Tristana · ADC
16 / 5 / 8
70.6% KP
52,135
43.5% share
18,024g
217 CS · 7.7/m
ことのは#0930
Yuumi · Support
1 / 2 / 24
73.5% KP
9,449
7.9% share
9,325g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
