Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 91 days ago
8 / 13 / 5
K / D / A
46.4%
Kill participation
903.5
Damage / min
15,112g
469.1 gold / min
20
12 placed · 3 cleared
241
7.5 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAsuki#JP1
Zaahen · Top
16 / 4 / 5
44.7% KP
43,413
32.9% share
17,551g
280 CS · 8.7/m
ShaZam#0059
Amumu · Jungle
7 / 5 / 16
48.9% KP
23,324
17.7% share
14,650g
214 CS · 6.6/m
talonxi#talon
Gangplank · Mid
14 / 7 / 11
53.2% KP
31,348
23.8% share
17,760g
241 CS · 7.5/m
Sung#JP2
Vladimir · ADC
2 / 4 / 6
17% KP
14,759
11.2% share
12,990g
266 CS · 8.3/m
天才剑修#巧克力
Elise · Support
8 / 9 / 10
38.3% KP
18,969
14.4% share
11,948g
47 CS · 1.5/m
Red side
Defeatいぬの悪魔#わんわん
Mordekaiser · Top
7 / 11 / 6
46.4% KP
29,466
23.4% share
14,499g
212 CS · 6.6/m
姫林檎#ひとみ
Talon · Jungle
4 / 12 / 7
39.3% KP
22,493
17.9% share
12,169g
222 CS · 6.9/m
サメ仲間#JP1
Tristana · Mid
8 / 13 / 5
46.4% KP
29,108
23.1% share
15,112g
241 CS · 7.5/m
ezman#JP1
Xerath · ADC
6 / 3 / 5
39.3% KP
36,925
29.4% share
15,724g
307 CS · 9.5/m
愛子ちゃん偽物#JP2
Nautilus · Support
3 / 8 / 12
53.6% KP
7,796
6.2% share
9,527g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
