Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 89 days ago
8 / 5 / 10
K / D / A
50%
Kill participation
786
Damage / min
15,598g
535.1 gold / min
15
11 placed · 0 cleared
244
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatオボオボ#JP1
Heimerdinger · Top
2 / 7 / 6
32% KP
37,045
29.3% share
10,964g
239 CS · 8.2/m
ZTAの影刃#TOP1
Pantheon · Jungle
5 / 7 / 2
28% KP
19,633
15.5% share
11,652g
197 CS · 6.8/m
terya#JP1
Akshan · Mid
5 / 8 / 9
56% KP
24,196
19.2% share
11,787g
205 CS · 7/m
尾中板井#JP1
Lucian · ADC
8 / 6 / 6
56% KP
25,322
20% share
15,167g
249 CS · 8.5/m
意味不明#0119
Camille · Support
5 / 9 / 8
52% KP
20,120
15.9% share
9,309g
20 CS · 0.7/m
Red side
VictoryFA 2010#ZuZu
Dr. Mundo · Top
4 / 4 / 1
13.9% KP
21,053
20% share
12,646g
269 CS · 9.2/m
Wsavh#JP1
Kindred · Jungle
11 / 7 / 5
44.4% KP
26,671
25.3% share
15,688g
216 CS · 7.4/m
壹葉障目#JP1
Galio · Mid
10 / 3 / 11
58.3% KP
26,312
25% share
15,739g
224 CS · 7.7/m
サメ仲間#JP1
Xerath · ADC
8 / 5 / 10
50% KP
22,911
21.7% share
15,598g
244 CS · 8.4/m
LONG峯#JP1
Nautilus · Support
3 / 6 / 15
50% KP
8,440
8% share
9,105g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
