Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 89 days ago
14 / 8 / 16
K / D / A
62.5%
Kill participation
1,622.9
Damage / min
20,310g
503.6 gold / min
32
17 placed · 6 cleared
263
6.5 CS / min
Objective control
4
Dragons
3
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybánh đậu xanh HP#kngon
Tryndamere · Top
7 / 7 / 9
32.7% KP
41,755
20.6% share
21,817g
431 CS · 10.7/m
ZTAの影刃#TOP1
Shaco · Jungle
20 / 8 / 14
69.4% KP
64,541
31.9% share
22,484g
286 CS · 7.1/m
尾中板井#JP1
Qiyana · Mid
4 / 11 / 9
26.5% KP
30,031
14.8% share
14,007g
204 CS · 5.1/m
V1 Arashi#華やか
Yasuo · ADC
13 / 11 / 8
42.9% KP
45,243
22.4% share
19,576g
244 CS · 6/m
意味不明#0119
Nidalee · Support
5 / 11 / 20
51% KP
20,664
10.2% share
14,123g
65 CS · 1.6/m
Red side
DefeatSUÝT NỮA THÌ#6th13
Jax · Top
9 / 11 / 7
33.3% KP
47,134
19.2% share
18,394g
308 CS · 7.6/m
kazama#3339
Nocturne · Jungle
4 / 11 / 16
41.7% KP
19,486
7.9% share
14,306g
192 CS · 4.8/m
秋 夏#Dyss
Hwei · Mid
5 / 8 / 21
54.2% KP
50,021
20.3% share
15,708g
300 CS · 7.4/m
サメ仲間#JP1
Xerath · ADC
14 / 8 / 16
62.5% KP
65,456
26.6% share
20,310g
263 CS · 6.5/m
天才剑修#巧克力
Pantheon · Support
16 / 11 / 16
66.7% KP
63,777
25.9% share
17,238g
55 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
