Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 89 days ago
4 / 5 / 10
K / D / A
26.9%
Kill participation
664.2
Damage / min
11,629g
361.9 gold / min
30
13 placed · 4 cleared
247
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRicky#りっきー
Gnar · Top
9 / 7 / 4
54.2% KP
23,050
19.6% share
15,642g
252 CS · 7.8/m
Raharl#JP1
Taliyah · Jungle
1 / 12 / 7
33.3% KP
17,387
14.8% share
10,060g
169 CS · 5.3/m
ZEDKlNG#Kr2
Yone · Mid
10 / 7 / 5
62.5% KP
35,159
29.8% share
15,636g
271 CS · 8.4/m
Shun kei#JPN1
Viktor · ADC
3 / 7 / 9
50% KP
29,220
24.8% share
13,908g
245 CS · 7.6/m
天才剑修#巧克力
Pyke · Support
1 / 19 / 6
29.2% KP
12,992
11% share
7,965g
19 CS · 0.6/m
Red side
Victory東京ティーモ#JP1
Gangplank · Top
8 / 3 / 8
30.8% KP
25,591
17% share
13,506g
221 CS · 6.9/m
橙 宝#BBBS
Ekko · Jungle
14 / 6 / 12
50% KP
26,144
17.4% share
14,872g
226 CS · 7/m
サメ仲間#JP1
Syndra · Mid
4 / 5 / 10
26.9% KP
21,344
14.2% share
11,629g
247 CS · 7.7/m
Asuki#JP1
Kindred · ADC
17 / 5 / 14
59.6% KP
53,697
35.7% share
20,019g
293 CS · 9.1/m
みよえもん#JP1
Swain · Support
9 / 5 / 26
67.3% KP
23,750
15.8% share
13,131g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
