Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 86 days ago
4 / 3 / 4
K / D / A
27.6%
Kill participation
844.7
Damage / min
12,987g
431.7 gold / min
32
12 placed · 5 cleared
279
9.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFOX82#JP6
Zaahen · Top
9 / 3 / 7
43.2% KP
30,162
23.3% share
14,574g
258 CS · 8.6/m
namazun#JP1
Karthus · Jungle
9 / 3 / 17
70.3% KP
25,772
19.9% share
16,482g
262 CS · 8.7/m
鳥貴族 博多筑紫口店#001
Diana · Mid
10 / 5 / 5
40.5% KP
29,545
22.9% share
13,937g
210 CS · 7/m
Asuki#JP1
Kindred · ADC
6 / 11 / 16
59.5% KP
32,133
24.9% share
14,040g
216 CS · 7.2/m
VN Hà Nội Phố#1287
Bard · Support
3 / 7 / 17
54.1% KP
11,678
9% share
9,658g
42 CS · 1.4/m
Red side
DefeatCalandagan#0000
Mordekaiser · Top
3 / 10 / 3
20.7% KP
11,321
10.9% share
9,086g
144 CS · 4.8/m
snowrabbit#2800
Aatrox · Jungle
8 / 8 / 4
41.4% KP
19,776
19.1% share
12,579g
186 CS · 6.2/m
サメ仲間#JP1
Azir · Mid
4 / 3 / 4
27.6% KP
25,410
24.5% share
12,987g
279 CS · 9.3/m
在哭泣#ljxxx
Kalista · ADC
10 / 10 / 10
69% KP
40,451
39% share
16,649g
256 CS · 8.5/m
太陽與地球#Kabe
Renata Glasc · Support
4 / 6 / 18
75.9% KP
6,725
6.5% share
10,704g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
