Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 86 days ago
7 / 4 / 17
K / D / A
68.6%
Kill participation
1,535
Damage / min
15,826g
420.7 gold / min
42
19 placed · 0 cleared
242
6.4 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatカオスホーンテイル#Solo
Darius · Top
13 / 5 / 3
45.7% KP
51,140
26.4% share
18,822g
307 CS · 8.2/m
神戸大学#kobe
Diana · Jungle
9 / 10 / 12
60% KP
40,658
21% share
18,376g
275 CS · 7.3/m
サメ仲間#JP1
Viktor · Mid
7 / 4 / 17
68.6% KP
57,741
29.9% share
15,826g
242 CS · 6.4/m
Gomiyusiii#2303
Ezreal · ADC
4 / 5 / 7
31.4% KP
35,327
18.3% share
15,474g
321 CS · 8.5/m
涅槃寂静#none
Leona · Support
2 / 6 / 12
40% KP
8,498
4.4% share
9,706g
26 CS · 0.7/m
Red side
VictoryFA 2010#ZuZu
Dr. Mundo · Top
3 / 5 / 4
23.3% KP
32,140
19.6% share
17,387g
344 CS · 9.1/m
white room#C0Te
Graves · Jungle
13 / 10 / 6
63.3% KP
41,518
25.3% share
20,599g
313 CS · 8.3/m
ZEDKlNG#Kr2
Zed · Mid
10 / 9 / 10
66.7% KP
48,937
29.8% share
15,540g
230 CS · 6.1/m
YcOC9837#3795
Veigar · ADC
1 / 5 / 9
33.3% KP
28,883
17.6% share
17,232g
317 CS · 8.4/m
白ディ#9960
Thresh · Support
3 / 6 / 12
50% KP
12,703
7.7% share
10,826g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
