Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 86 days ago
9 / 1 / 5
K / D / A
66.7%
Kill participation
991.1
Damage / min
14,088g
560.2 gold / min
14
8 placed · 2 cleared
242
9.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA 2010#ZuZu
Ambessa · Top
6 / 3 / 3
42.9% KP
24,463
33.1% share
13,442g
252 CS · 10/m
夏菜やまとの弟#Twtv
Naafiri · Jungle
3 / 3 / 2
23.8% KP
5,403
7.3% share
9,358g
154 CS · 6.1/m
のりたしおき#hsgw
Katarina · Mid
2 / 4 / 1
14.3% KP
12,104
16.4% share
9,909g
218 CS · 8.7/m
サメ仲間#JP1
Viktor · ADC
9 / 1 / 5
66.7% KP
24,927
33.7% share
14,088g
242 CS · 9.6/m
despise me#1112
Bard · Support
1 / 4 / 10
52.4% KP
6,985
9.5% share
7,981g
30 CS · 1.2/m
Red side
DefeatFOX82#JP6
Zaahen · Top
1 / 4 / 5
40% KP
10,726
20.7% share
9,254g
186 CS · 7.4/m
地獄谷咲来#yuki
Hecarim · Jungle
7 / 6 / 4
73.3% KP
13,327
25.8% share
11,819g
210 CS · 8.3/m
LBV1806#8000
Vladimir · Mid
1 / 2 / 6
46.7% KP
12,003
23.2% share
9,338g
233 CS · 9.3/m
Viper#11216
Syndra · ADC
6 / 5 / 2
53.3% KP
12,375
23.9% share
10,274g
182 CS · 7.2/m
Meiko#329
Leona · Support
0 / 4 / 4
26.7% KP
3,307
6.4% share
6,034g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
