Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 86 days ago
9 / 3 / 7
K / D / A
88.9%
Kill participation
874.4
Damage / min
13,647g
481.9 gold / min
33
13 placed · 4 cleared
258
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatmidIreliaAkali#japan
Irelia · Top
1 / 9 / 2
16.7% KP
12,080
14.4% share
8,771g
204 CS · 7.2/m
gaman#7897
Skarner · Jungle
1 / 6 / 10
61.1% KP
18,868
22.5% share
9,503g
170 CS · 6/m
サメ仲間#JP1
Xerath · Mid
9 / 3 / 7
88.9% KP
24,761
29.5% share
13,647g
258 CS · 9.1/m
Mokurooo#NKG
Kai'Sa · ADC
7 / 9 / 3
55.6% KP
21,091
25.1% share
15,700g
239 CS · 8.4/m
らきじゃんぐる#ジャングル
Nautilus · Support
0 / 6 / 10
55.6% KP
7,088
8.4% share
7,050g
35 CS · 1.2/m
Red side
Victoryytzz#2426
Garen · Top
8 / 5 / 4
36.4% KP
24,084
23.7% share
14,003g
255 CS · 9/m
千葉科学大学電競#JP1
Kayn · Jungle
8 / 4 / 10
54.5% KP
19,976
19.7% share
14,332g
232 CS · 8.2/m
likezeka#ゼ カ
Syndra · Mid
6 / 3 / 4
30.3% KP
19,128
18.8% share
12,084g
241 CS · 8.5/m
ezman#JP1
Ziggs · ADC
8 / 4 / 12
60.6% KP
25,895
25.5% share
15,230g
244 CS · 8.6/m
長期速食は健康によくない跌絲哇唷#不言不语
Swain · Support
3 / 2 / 17
60.6% KP
12,514
12.3% share
9,645g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
