Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 84 days ago
5 / 4 / 9
K / D / A
41.2%
Kill participation
864.3
Damage / min
13,505g
433.1 gold / min
43
14 placed · 3 cleared
246
7.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat白ディ#9960
Irelia · Top
2 / 13 / 6
23.5% KP
13,893
12.9% share
11,217g
194 CS · 6.2/m
Shun kei#JPN1
Locke · Jungle
22 / 7 / 5
79.4% KP
27,484
25.6% share
18,830g
187 CS · 6/m
サメ仲間#JP1
Jayce · Mid
5 / 4 / 9
41.2% KP
26,952
25.1% share
13,505g
246 CS · 7.9/m
ScriniK#JP1
Vel'Koz · ADC
3 / 11 / 12
44.1% KP
23,418
21.8% share
11,725g
213 CS · 6.8/m
Jenthoph#1570
Taliyah · Support
2 / 9 / 16
52.9% KP
15,619
14.5% share
9,403g
33 CS · 1.1/m
Red side
Victoryshottaka#JP1
Urgot · Top
9 / 5 / 10
43.2% KP
22,913
19.3% share
14,098g
233 CS · 7.5/m
noaaa327#卡特剑圣
Master Yi · Jungle
11 / 6 / 9
45.5% KP
22,529
19% share
15,843g
239 CS · 7.7/m
ZEDKlNG#Kr2
Zed · Mid
12 / 6 / 9
47.7% KP
40,319
34% share
17,370g
221 CS · 7.1/m
hinami#qfsmg
Kai'Sa · ADC
10 / 6 / 8
40.9% KP
23,198
19.6% share
18,363g
296 CS · 9.5/m
ウニがいい#がちえぐ
Rell · Support
2 / 11 / 24
59.1% KP
9,673
8.2% share
9,409g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
