Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 84 days ago
7 / 7 / 5
K / D / A
75%
Kill participation
1,142.9
Damage / min
14,061g
464.1 gold / min
17
10 placed · 2 cleared
262
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゆった#JP1
Yone · Top
1 / 6 / 4
31.3% KP
11,907
13% share
11,465g
282 CS · 9.3/m
シェンの弟子#JP1
Nocturne · Jungle
5 / 7 / 5
62.5% KP
15,258
16.7% share
12,783g
195 CS · 6.4/m
サメ仲間#JP1
Azir · Mid
7 / 7 / 5
75% KP
34,630
37.8% share
14,061g
262 CS · 8.6/m
キヨミ#JP1
Xerath · ADC
2 / 8 / 3
31.3% KP
25,514
27.9% share
12,162g
221 CS · 7.3/m
Happy Unbirthday#sera
Braum · Support
1 / 4 / 6
43.8% KP
4,294
4.7% share
8,161g
22 CS · 0.7/m
Red side
VictoryZERO Sievert#JP2
Taliyah · Top
5 / 3 / 14
59.4% KP
32,689
30.9% share
13,598g
225 CS · 7.4/m
flash#43960
Lee Sin · Jungle
15 / 2 / 10
78.1% KP
30,676
29% share
17,690g
232 CS · 7.7/m
talonxi#talon
Gangplank · Mid
6 / 4 / 8
43.8% KP
17,784
16.8% share
15,153g
241 CS · 8/m
Tele#JP1
Zeri · ADC
4 / 3 / 11
46.9% KP
19,068
18% share
15,623g
260 CS · 8.6/m
中野三玖XahegaoX中野五月#3535
Lulu · Support
2 / 5 / 23
78.1% KP
5,458
5.2% share
10,150g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
