Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Victory
Normal Draft · 73 days ago
17 / 4 / 6
K / D / A
65.7%
Kill participation
1,631.7
Damage / min
16,967g
596.4 gold / min
22
10 placed · 2 cleared
247
8.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHurrry#JP1
Gragas · Top
6 / 5 / 1
25% KP
17,976
19.1% share
11,314g
208 CS · 7.3/m
paopao1215#7241
Viego · Jungle
3 / 6 / 5
28.6% KP
9,176
9.8% share
9,855g
178 CS · 6.3/m
独断万古荒天帝#8703
Mel · Mid
3 / 10 / 3
21.4% KP
13,555
14.4% share
8,881g
158 CS · 5.6/m
Puttyotyan#JP1
Caitlyn · ADC
7 / 6 / 3
35.7% KP
25,208
26.8% share
13,451g
255 CS · 9/m
Zelextri#JP1
Sylas · Support
9 / 8 / 10
67.9% KP
28,125
29.9% share
11,215g
42 CS · 1.5/m
Red side
Victory5楼是PIYAN#dota
Gangplank · Top
5 / 8 / 4
25.7% KP
20,562
19.2% share
13,641g
221 CS · 7.8/m
米異猫ミリ#miri
Shyvana · Jungle
5 / 4 / 15
57.1% KP
23,498
21.9% share
14,786g
238 CS · 8.4/m
サメ仲間#JP1
Veigar · Mid
17 / 4 / 6
65.7% KP
46,422
43.3% share
16,967g
247 CS · 8.7/m
かんこくじん#sudal
Tristana · ADC
6 / 4 / 2
22.9% KP
9,909
9.2% share
8,893g
104 CS · 3.7/m
tsurumai#1234
Zilean · Support
2 / 8 / 16
51.4% KP
6,943
6.5% share
8,834g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
