Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Normal Draft · 72 days ago
9 / 6 / 12
K / D / A
70%
Kill participation
1,013.5
Damage / min
13,542g
475.2 gold / min
30
12 placed · 4 cleared
196
6.9 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatERA#URGOT
Volibear · Top
1 / 7 / 2
21.4% KP
20,808
28% share
9,392g
224 CS · 7.9/m
初心者だから全力で#noob
Lee Sin · Jungle
0 / 2 / 6
42.9% KP
10,209
13.8% share
9,818g
208 CS · 7.3/m
yo99#0120
Akali · Mid
5 / 4 / 2
50% KP
12,113
16.3% share
9,226g
164 CS · 5.8/m
バナナ#1001
Ashe · ADC
6 / 12 / 2
57.1% KP
21,355
28.8% share
12,704g
234 CS · 8.2/m
初心者なので優しく#noob
Seraphine · Support
2 / 5 / 6
57.1% KP
9,708
13.1% share
8,472g
44 CS · 1.5/m
Red side
Victoryyoizuのホロ#JP1
K'Sante · Top
8 / 2 / 6
46.7% KP
26,719
26.7% share
12,578g
207 CS · 7.3/m
KaraKuri#1123
Yorick · Jungle
9 / 2 / 10
63.3% KP
22,072
22% share
12,796g
172 CS · 6/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
2 / 2 / 6
26.7% KP
16,130
16.1% share
11,081g
213 CS · 7.5/m
サメ仲間#JP1
Viktor · ADC
9 / 6 / 12
70% KP
28,885
28.9% share
13,542g
196 CS · 6.9/m
ぺいたそっ#JP1
Rell · Support
2 / 2 / 18
66.7% KP
6,301
6.3% share
8,482g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
