Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Normal Draft · 71 days ago
14 / 4 / 4
K / D / A
46.2%
Kill participation
1,095.7
Damage / min
15,820g
520.7 gold / min
29
13 placed · 0 cleared
267
8.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatだすけてぇ#0410
Jayce · Top
6 / 12 / 6
44.4% KP
24,137
25.1% share
13,168g
212 CS · 7/m
SimpsonWave#1995
Elise · Jungle
5 / 4 / 6
40.7% KP
19,121
19.9% share
11,813g
142 CS · 4.7/m
KaterinaPlayer#Kate
Katarina · Mid
6 / 6 / 2
29.6% KP
17,105
17.8% share
12,912g
221 CS · 7.3/m
飛机炸彈#JP22
Aphelios · ADC
8 / 7 / 1
33.3% KP
16,906
17.6% share
14,718g
264 CS · 8.7/m
kokobay#jp123
Brand · Support
2 / 10 / 14
59.3% KP
18,769
19.5% share
9,740g
44 CS · 1.4/m
Red side
Victorycalhali#1090
Yasuo · Top
3 / 6 / 7
25.6% KP
21,121
18.8% share
11,459g
231 CS · 7.6/m
ーNoeー#JP1
Zed · Jungle
11 / 5 / 7
46.2% KP
29,782
26.5% share
16,102g
231 CS · 7.6/m
サメ仲間#JP1
Vex · Mid
14 / 4 / 4
46.2% KP
33,292
29.6% share
15,820g
267 CS · 8.8/m
MAGEBLOOD#7777
Viktor · ADC
6 / 5 / 7
33.3% KP
18,315
16.3% share
14,048g
242 CS · 8/m
Extinction Magiç#wpgg
Nautilus · Support
5 / 7 / 11
41% KP
10,010
8.9% share
9,760g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
