Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Normal Draft · 67 days ago
2 / 5 / 6
K / D / A
40%
Kill participation
975.6
Damage / min
11,098g
396.8 gold / min
36
14 placed · 2 cleared
239
8.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat正義キツネ#点 点
Ahri · Top
2 / 4 / 6
30.8% KP
14,470
16.3% share
8,914g
179 CS · 6.4/m
Trap Trick#4444
Nocturne · Jungle
4 / 0 / 13
65.4% KP
20,036
22.5% share
12,121g
189 CS · 6.8/m
Even#colo
Galio · Mid
12 / 1 / 3
57.7% KP
24,932
28% share
11,792g
189 CS · 6.8/m
爲什麽這樣子#にうま
Yunara · ADC
7 / 8 / 2
34.6% KP
20,154
22.6% share
12,496g
225 CS · 8/m
喜欢早睡#天天熬夜
Nautilus · Support
1 / 7 / 11
46.2% KP
9,410
10.6% share
7,279g
23 CS · 0.8/m
Red side
Victory鋼より刃#刃より剣
Trundle · Top
4 / 8 / 3
35% KP
20,831
24.6% share
13,829g
258 CS · 9.2/m
りるっくま#riru
Elise · Jungle
4 / 4 / 2
30% KP
9,208
10.9% share
10,381g
177 CS · 6.3/m
金之助#8192
Yone · Mid
6 / 5 / 0
30% KP
21,402
25.3% share
12,759g
276 CS · 9.9/m
サメ仲間#JP1
Xerath · ADC
2 / 5 / 6
40% KP
27,284
32.3% share
11,098g
239 CS · 8.5/m
ぽてとステップ#JP1
Blitzcrank · Support
4 / 4 / 4
40% KP
5,855
6.9% share
8,010g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
