Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Victory
Ranked Solo/Duo · 65 days ago
3 / 1 / 9
K / D / A
35.3%
Kill participation
755.6
Damage / min
8,903g
362.4 gold / min
25
10 placed · 2 cleared
166
6.8 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryサメ仲間#JP1
Shen · Top
3 / 1 / 9
35.3% KP
18,562
20.1% share
8,903g
166 CS · 6.8/m
Subway Cookie#EUW
Locke · Jungle
16 / 2 / 8
70.6% KP
24,065
26.1% share
13,782g
176 CS · 7.2/m
かいっちょ#かいっちょ
Ryze · Mid
5 / 6 / 9
41.2% KP
15,581
16.9% share
10,513g
218 CS · 8.9/m
wataneko#JP1
Ziggs · ADC
4 / 2 / 10
41.2% KP
17,765
19.3% share
12,349g
226 CS · 9.2/m
enol#404
Pantheon · Support
6 / 3 / 18
70.6% KP
16,273
17.6% share
8,894g
19 CS · 0.8/m
Red side
Defeat黄色のヨッシー#JP1
Olaf · Top
3 / 5 / 2
38.5% KP
16,795
23.7% share
9,987g
196 CS · 8/m
Oppenhe1mer#bomb
Lillia · Jungle
5 / 3 / 3
61.5% KP
17,644
24.8% share
11,311g
226 CS · 9.2/m
kaze#chen
Yasuo · Mid
3 / 9 / 2
38.5% KP
13,256
18.7% share
9,300g
197 CS · 8/m
Shun kei#JPN1
Caitlyn · ADC
2 / 9 / 2
30.8% KP
15,814
22.3% share
10,248g
209 CS · 8.5/m
woz#JP12
Jarvan IV · Support
0 / 8 / 7
53.8% KP
7,501
10.6% share
6,069g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
