Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 63 days ago
9 / 5 / 15
K / D / A
61.5%
Kill participation
1,550.2
Damage / min
14,127g
461.4 gold / min
29
13 placed · 5 cleared
215
7 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsYuuus#JP1
Renekton · Top
10 / 8 / 3
37.1% KP
26,567
21.9% share
13,994g
197 CS · 6.4/m
BLG Xun#비가 와요
Nidalee · Jungle
3 / 6 / 12
42.9% KP
21,869
18.1% share
12,043g
200 CS · 6.5/m
ふぃすてぃ#0329
Fiddlesticks · Mid
5 / 8 / 6
31.4% KP
16,013
13.2% share
9,170g
120 CS · 3.9/m
たいくつひと#JP1
Lucian · ADC
14 / 9 / 8
62.9% KP
45,424
37.5% share
18,617g
256 CS · 8.4/m
Tako Yankee#1112
Sona · Support
3 / 8 / 22
71.4% KP
11,171
9.2% share
10,076g
22 CS · 0.7/m
Red side
VictoryGeng丶chovy#JP1
Yone · Top
9 / 9 / 8
43.6% KP
38,080
23.5% share
14,827g
203 CS · 6.6/m
煙消玉殞#神秘的鳗
Ambessa · Jungle
8 / 6 / 12
51.3% KP
31,060
19.2% share
16,163g
236 CS · 7.7/m
サメ仲間#JP1
Viktor · Mid
9 / 5 / 15
61.5% KP
47,462
29.3% share
14,127g
215 CS · 7/m
清風様#VNadc
Varus · ADC
10 / 8 / 14
61.5% KP
35,806
22.1% share
16,756g
216 CS · 7.1/m
StrayFrost#JP1
Nautilus · Support
3 / 7 / 16
48.7% KP
9,490
5.9% share
8,811g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
