Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Normal Draft · 62 days ago
13 / 6 / 3
K / D / A
37.2%
Kill participation
1,201.1
Damage / min
15,671g
592.8 gold / min
22
9 placed · 4 cleared
212
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat琥 猫#JP1
Irelia · Top
2 / 14 / 0
7.7% KP
23,207
21.1% share
10,050g
210 CS · 7.9/m
いぬぎゃんぐ#わんw
Nunu & Willump · Jungle
2 / 6 / 13
57.7% KP
11,782
10.7% share
8,998g
112 CS · 4.2/m
星星点灯焼君家#JP1
Bel'Veth · Mid
4 / 6 / 10
53.8% KP
20,129
18.3% share
9,211g
140 CS · 5.3/m
sweets#7すき
Kai'Sa · ADC
9 / 8 / 8
65.4% KP
25,032
22.7% share
13,082g
161 CS · 6.1/m
河西の西#JP1
Gragas · Support
9 / 9 / 8
65.4% KP
29,993
27.2% share
11,614g
77 CS · 2.9/m
Red side
Victoryサメ仲間#JP1
Zaahen · Top
13 / 6 / 3
37.2% KP
31,748
25.4% share
15,671g
212 CS · 8/m
sYuuus#JP1
Kayn · Jungle
10 / 3 / 11
48.8% KP
25,259
20.2% share
13,773g
207 CS · 7.8/m
Small Dragon#1111
Akali · Mid
8 / 5 / 6
32.6% KP
19,379
15.5% share
10,760g
169 CS · 6.4/m
Hoppin#0147
Lucian · ADC
12 / 6 / 8
46.5% KP
42,580
34.1% share
14,448g
205 CS · 7.8/m
Scarlet#JP0
Milio · Support
0 / 6 / 24
55.8% KP
5,908
4.7% share
8,400g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
