Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Normal Draft · 61 days ago
1 / 8 / 11
K / D / A
70.6%
Kill participation
361.6
Damage / min
7,179g
305.5 gold / min
76
27 placed · 6 cleared
27
1.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory空木りな#santa
Ornn · Top
4 / 5 / 0
8.5% KP
9,028
9.4% share
6,305g
76 CS · 3.2/m
Bloom Trigger#JP1
Malphite · Jungle
5 / 4 / 8
27.7% KP
9,170
9.5% share
10,055g
158 CS · 6.7/m
エースください#8632
Aurora · Mid
16 / 1 / 5
44.7% KP
31,164
32.4% share
13,195g
215 CS · 9.1/m
davis#JP1
Yasuo · ADC
20 / 6 / 8
59.6% KP
36,041
37.5% share
15,903g
223 CS · 9.5/m
373#しか勝たん
Nautilus · Support
2 / 2 / 21
48.9% KP
10,773
11.2% share
9,330g
33 CS · 1.4/m
Red side
Defeatkawaii hyeokjun#4136
Yone · Top
10 / 7 / 0
58.8% KP
28,554
45% share
14,545g
222 CS · 9.4/m
ゲームができない日本#1004
Briar · Jungle
4 / 8 / 1
29.4% KP
9,943
15.7% share
10,706g
156 CS · 6.6/m
彼女を探しています友達追加してね#korea
Irelia · Mid
0 / 15 / 2
11.8% KP
9,507
15% share
6,129g
127 CS · 5.4/m
Suzie#8710
Tristana · ADC
2 / 9 / 3
29.4% KP
6,952
11% share
7,576g
132 CS · 5.6/m
サメ仲間#JP1
Rell · Support
1 / 8 / 11
70.6% KP
8,497
13.4% share
7,179g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
