Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Normal Draft · 60 days ago
10 / 4 / 7
K / D / A
73.9%
Kill participation
1,309.4
Damage / min
14,697g
482.1 gold / min
49
13 placed · 10 cleared
289
9.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory萌萌妹#cat
Shen · Top
9 / 1 / 6
62.5% KP
27,279
26.4% share
14,506g
246 CS · 8.1/m
Jug riven test#断剑重铸
Riven · Jungle
5 / 3 / 2
29.2% KP
14,521
14.1% share
13,414g
256 CS · 8.4/m
5452186415215#JP1
Malzahar · Mid
3 / 7 / 8
45.8% KP
30,129
29.2% share
15,257g
305 CS · 10/m
Kawamura#JP1
Draven · ADC
7 / 5 / 2
37.5% KP
23,882
23.1% share
16,300g
271 CS · 8.9/m
サービス池田#JP1
Alistar · Support
0 / 7 / 8
33.3% KP
7,510
7.3% share
7,527g
17 CS · 0.6/m
Red side
Defeatyoizuのホロ#JP1
Gnar · Top
2 / 8 / 2
17.4% KP
19,811
20.9% share
9,434g
208 CS · 6.8/m
生气让队友猜#Danke
Talon · Jungle
6 / 7 / 3
39.1% KP
9,544
10.1% share
12,085g
178 CS · 5.8/m
uwaaaaaaaaaaaann#JP1
Twisted Fate · Mid
5 / 4 / 5
43.5% KP
19,368
20.4% share
14,112g
226 CS · 7.4/m
サメ仲間#JP1
Hwei · ADC
10 / 4 / 7
73.9% KP
39,916
42.1% share
14,697g
289 CS · 9.5/m
ぺいたそっ#JP1
Braum · Support
0 / 1 / 15
65.2% KP
6,080
6.4% share
7,697g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
