Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 59 days ago
2 / 4 / 3
K / D / A
33.3%
Kill participation
1,062.8
Damage / min
9,647g
381.3 gold / min
29
11 placed · 4 cleared
233
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Nasus · Top
5 / 4 / 3
28.6% KP
19,084
20.4% share
11,085g
183 CS · 7.2/m
黎明丶刀锋之影cc#새 벽
Qiyana · Jungle
9 / 2 / 8
60.7% KP
22,614
24.2% share
14,639g
228 CS · 9/m
チェゴヤ#zzz
Lissandra · Mid
0 / 3 / 11
39.3% KP
11,552
12.3% share
9,558g
209 CS · 8.3/m
Subway Cookie#EUW
Kog'Maw · ADC
10 / 3 / 6
57.1% KP
28,419
30.3% share
13,801g
207 CS · 8.2/m
黄色のヨッシー#JP1
Poppy · Support
4 / 3 / 15
67.9% KP
11,970
12.8% share
8,796g
31 CS · 1.2/m
Red side
Defeatかいら#007
Garen · Top
4 / 5 / 0
26.7% KP
18,264
22.2% share
11,578g
212 CS · 8.4/m
JIWOO#0224
Nocturne · Jungle
4 / 5 / 4
53.3% KP
12,530
15.2% share
9,552g
156 CS · 6.2/m
サメ仲間#JP1
Viktor · Mid
2 / 4 / 3
33.3% KP
26,890
32.7% share
9,647g
233 CS · 9.2/m
Lillian#4585
Kai'Sa · ADC
2 / 5 / 3
33.3% KP
11,192
13.6% share
10,847g
206 CS · 8.1/m
暇すぎる皐#JP1
Swain · Support
3 / 9 / 5
53.3% KP
13,423
16.3% share
7,344g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
