Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 58 days ago
2 / 6 / 2
K / D / A
25%
Kill participation
681
Damage / min
8,365g
358.5 gold / min
19
9 placed · 2 cleared
199
8.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBuff Camille#0812
Camille · Top
7 / 2 / 8
44.1% KP
22,888
26.7% share
11,657g
199 CS · 8.5/m
Unholytruth#91111
Wukong · Jungle
16 / 0 / 8
70.6% KP
23,779
27.8% share
15,003g
218 CS · 9.3/m
焼きそばパンMID#2K1M
Akali · Mid
10 / 4 / 7
50% KP
20,734
24.2% share
13,218g
193 CS · 8.3/m
清風様#VNadc
Aphelios · ADC
1 / 7 / 9
29.4% KP
10,953
12.8% share
9,605g
178 CS · 7.6/m
rainadazo#JP1
Lulu · Support
0 / 3 / 21
61.8% KP
7,232
8.4% share
7,490g
32 CS · 1.4/m
Red side
Defeatアンバサ#jp2
Ambessa · Top
2 / 7 / 1
18.8% KP
17,085
24.6% share
8,264g
152 CS · 6.5/m
noaaa327#卡特剑圣
Master Yi · Jungle
6 / 9 / 4
62.5% KP
19,388
27.9% share
9,248g
140 CS · 6/m
サメ仲間#JP1
Azir · Mid
2 / 6 / 2
25% KP
15,890
22.8% share
8,365g
199 CS · 8.5/m
heoyonghan#JP1
Jinx · ADC
5 / 5 / 3
50% KP
11,123
16% share
10,641g
205 CS · 8.8/m
SOXL買いなさい#JP2
Thresh · Support
1 / 7 / 4
31.3% KP
6,099
8.8% share
5,999g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
