Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 54 days ago
10 / 8 / 10
K / D / A
44.4%
Kill participation
1,081.2
Damage / min
17,870g
462 gold / min
26
17 placed · 4 cleared
304
7.9 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatタツオノトシゴ#321
Heimerdinger · Top
1 / 9 / 8
21.4% KP
33,997
18.3% share
11,563g
225 CS · 5.8/m
マンチェスター#UNLTD
Nasus · Jungle
2 / 11 / 15
40.5% KP
22,663
12.2% share
13,454g
214 CS · 5.5/m
Abigail#xxx
Galio · Mid
2 / 11 / 16
42.9% KP
25,629
13.8% share
13,530g
227 CS · 5.9/m
Tele#JP1
Nilah · ADC
27 / 7 / 3
71.4% KP
59,262
31.9% share
29,107g
309 CS · 8/m
calimport#zoe
Zoe · Support
10 / 7 / 19
69% KP
44,170
23.8% share
14,720g
70 CS · 1.8/m
Red side
Victoryちゃぴ#JP2
Cho'Gath · Top
7 / 6 / 12
42.2% KP
33,782
17.3% share
16,209g
281 CS · 7.3/m
cbd#vdgbh
Rengar · Jungle
14 / 8 / 9
51.1% KP
43,660
22.4% share
20,119g
266 CS · 6.9/m
サメ仲間#JP1
Viktor · Mid
10 / 8 / 10
44.4% KP
41,823
21.4% share
17,870g
304 CS · 7.9/m
BTS JHIN#JP4
Jhin · ADC
10 / 11 / 18
62.2% KP
58,939
30.2% share
18,608g
270 CS · 7/m
Free HK#JP1
Zilean · Support
4 / 9 / 27
68.9% KP
16,800
8.6% share
14,660g
76 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
