Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 50 days ago
8 / 7 / 13
K / D / A
42.9%
Kill participation
1,208.9
Damage / min
19,519g
454.5 gold / min
65
17 placed · 8 cleared
322
7.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryサメ仲間#JP1
Yone · Top
8 / 7 / 13
42.9% KP
51,921
22.3% share
19,519g
322 CS · 7.5/m
しゃろ#おむすび
Shaco · Jungle
13 / 7 / 12
51% KP
38,442
16.5% share
19,720g
266 CS · 6.2/m
Vspo77#777
Azir · Mid
21 / 9 / 7
57.1% KP
87,159
37.5% share
24,022g
361 CS · 8.4/m
breeze#jfw1
Corki · ADC
5 / 15 / 23
57.1% KP
45,118
19.4% share
19,778g
256 CS · 6/m
Feint#JP1
Milio · Support
2 / 7 / 34
73.5% KP
9,914
4.3% share
13,570g
35 CS · 0.8/m
Red side
DefeatCommie#JP1
Sion · Top
4 / 9 / 8
26.7% KP
21,708
12.2% share
14,303g
215 CS · 5/m
Marubo#JP1
Nidalee · Jungle
16 / 9 / 11
60% KP
42,218
23.7% share
20,929g
257 CS · 6/m
kfxUi00wB1I6fy10#pt1
Syndra · Mid
5 / 9 / 10
33.3% KP
31,984
18% share
18,514g
327 CS · 7.6/m
たいくつひと#JP1
Yunara · ADC
13 / 12 / 12
55.6% KP
60,243
33.8% share
26,829g
408 CS · 9.5/m
sirotan fan#7044
Pyke · Support
7 / 10 / 17
53.3% KP
21,973
12.3% share
15,587g
56 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
