Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 48 days ago
4 / 7 / 4
K / D / A
25.8%
Kill participation
766.2
Damage / min
10,681g
381.5 gold / min
17
11 placed · 0 cleared
192
6.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鬼王残躯#ghost
Vladimir · Top
4 / 6 / 0
23.5% KP
18,748
23.3% share
10,023g
216 CS · 7.7/m
Blue#KYG0
Lillia · Jungle
1 / 6 / 3
23.5% KP
9,207
11.5% share
9,994g
191 CS · 6.8/m
yugitox#JP1
Tristana · Mid
2 / 6 / 2
23.5% KP
12,518
15.6% share
8,916g
202 CS · 7.2/m
たいくつひと#JP1
Kai'Sa · ADC
5 / 5 / 2
41.2% KP
18,998
23.6% share
13,513g
240 CS · 8.6/m
電波秋葉#1401W
Xerath · Support
5 / 8 / 4
52.9% KP
20,864
26% share
9,422g
32 CS · 1.1/m
Red side
Victoryサメ仲間#JP1
Gnar · Top
4 / 7 / 4
25.8% KP
21,453
22.8% share
10,681g
192 CS · 6.9/m
ニューキングハナハナV#ハナ専
Lee Sin · Jungle
17 / 5 / 5
71% KP
29,571
31.5% share
15,904g
203 CS · 7.3/m
Paz#可能性の獣
Cassiopeia · Mid
4 / 2 / 5
29% KP
22,236
23.7% share
13,384g
275 CS · 9.8/m
No Face#815
Yunara · ADC
5 / 3 / 8
41.9% KP
15,486
16.5% share
15,262g
256 CS · 9.1/m
Yasuri#JP1
Thresh · Support
1 / 0 / 16
54.8% KP
5,155
5.5% share
8,306g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
