Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 45 days ago
0 / 3 / 5
K / D / A
14.3%
Kill participation
613.8
Damage / min
9,071g
390.4 gold / min
23
9 placed · 2 cleared
214
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryサメ仲間#JP1
Gnar · Top
0 / 3 / 5
14.3% KP
14,261
16.9% share
9,071g
214 CS · 9.2/m
唯 一#0823
Talon · Jungle
12 / 4 / 7
54.3% KP
18,147
21.5% share
14,259g
217 CS · 9.3/m
しゅんた1106#JP1
Xerath · Mid
7 / 3 / 8
42.9% KP
21,912
26% share
9,897g
169 CS · 7.3/m
Color Your Night#wing
Kai'Sa · ADC
12 / 2 / 9
60% KP
22,449
26.6% share
17,268g
244 CS · 10.5/m
いちにち六試合#まで7
Blitzcrank · Support
4 / 2 / 20
68.6% KP
7,499
8.9% share
8,724g
23 CS · 1/m
Red side
DefeatBLG Xun#비가 와요
Malphite · Top
3 / 3 / 2
38.5% KP
11,347
19.8% share
7,860g
168 CS · 7.2/m
碧い瞳のエリス#安全地帶
Jayce · Jungle
3 / 10 / 4
53.8% KP
10,754
18.7% share
9,698g
126 CS · 5.4/m
Recap#125
Viktor · Mid
6 / 7 / 5
84.6% KP
24,353
42.4% share
12,909g
216 CS · 9.3/m
早稲田大学のAD王#JP1
Jinx · ADC
0 / 7 / 2
15.4% KP
8,137
14.2% share
7,783g
172 CS · 7.4/m
かなう#burin
Thresh · Support
1 / 8 / 5
46.2% KP
2,826
4.9% share
6,021g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
