Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Victory
Normal Draft · 43 days ago
8 / 4 / 4
K / D / A
33.3%
Kill participation
930.8
Damage / min
15,669g
547.9 gold / min
22
14 placed · 4 cleared
249
8.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSofland#0110
Camille · Top
18 / 5 / 4
59.5% KP
42,184
36.6% share
14,828g
187 CS · 6.5/m
EdeNy#JP1
Graves · Jungle
10 / 5 / 8
48.6% KP
29,969
26% share
15,193g
256 CS · 9/m
たまさい#JP2
Zyra · Mid
2 / 5 / 4
16.2% KP
20,259
17.6% share
9,524g
216 CS · 7.6/m
ギマオカイ#YASUO
Xayah · ADC
6 / 12 / 3
24.3% KP
18,487
16% share
12,048g
184 CS · 6.4/m
Buiv#JP2
Milio · Support
1 / 10 / 13
37.8% KP
4,300
3.7% share
7,600g
20 CS · 0.7/m
Red side
VictoryPuttao#JP1
Zaahen · Top
2 / 13 / 3
13.9% KP
12,947
11.1% share
9,062g
133 CS · 4.7/m
Sho#Phine
Zeri · Jungle
3 / 6 / 8
30.6% KP
13,843
11.9% share
11,622g
219 CS · 7.7/m
サメ仲間#JP1
Veigar · Mid
8 / 4 / 4
33.3% KP
26,621
22.9% share
15,669g
249 CS · 8.7/m
MOVEKING#CN1
Lucian · ADC
21 / 8 / 7
77.8% KP
53,843
46.2% share
22,211g
258 CS · 9/m
达妮娅#danya
Yuumi · Support
2 / 6 / 29
86.1% KP
9,238
7.9% share
10,566g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
