Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Normal Draft · 41 days ago
14 / 4 / 5
K / D / A
67.9%
Kill participation
1,519.4
Damage / min
19,487g
624.2 gold / min
53
15 placed · 7 cleared
266
8.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTypewog2#JP1
Mordekaiser · Top
2 / 9 / 0
20% KP
16,604
22.1% share
11,597g
272 CS · 8.7/m
ちわわ#JP1
Wukong · Jungle
1 / 6 / 5
60% KP
8,824
11.7% share
10,700g
216 CS · 6.9/m
まざーヘルプ#mom
Aurora · Mid
5 / 4 / 3
80% KP
31,079
41.3% share
13,488g
272 CS · 8.7/m
Jasin#JP1
Lucian · ADC
2 / 5 / 2
40% KP
11,909
15.8% share
12,236g
287 CS · 9.2/m
marin0snow#JP1
Nami · Support
0 / 4 / 8
80% KP
6,828
9.1% share
7,206g
24 CS · 0.8/m
Red side
Victoryuwaaaaaaaaaaaann#JP1
Vayne · Top
10 / 2 / 5
53.6% KP
27,591
22.8% share
15,536g
249 CS · 8/m
KaraKuri#1123
Aurelion Sol · Jungle
4 / 1 / 11
53.6% KP
12,965
10.7% share
12,373g
213 CS · 6.8/m
5452186415215#JP1
Malzahar · Mid
0 / 5 / 5
17.9% KP
26,937
22.2% share
12,041g
296 CS · 9.5/m
サメ仲間#JP1
Corki · ADC
14 / 4 / 5
67.9% KP
47,430
39.1% share
19,487g
266 CS · 8.5/m
ぺいたそっ#JP1
Yuumi · Support
0 / 0 / 20
71.4% KP
6,294
5.2% share
9,793g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
