Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Normal Draft · 41 days ago
12 / 3 / 4
K / D / A
88.9%
Kill participation
1,501
Damage / min
18,521g
690.2 gold / min
27
8 placed · 10 cleared
279
10.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat関節が痛む歳#ガタガタ
Nasus · Top
8 / 2 / 5
81.3% KP
37,748
45.7% share
12,828g
243 CS · 9.1/m
責任感ない快楽#786
Lillia · Jungle
2 / 2 / 9
68.8% KP
14,226
17.2% share
11,009g
206 CS · 7.7/m
柊 真雪#WoT
Galio · Mid
2 / 6 / 2
25% KP
12,918
15.6% share
8,108g
175 CS · 6.5/m
chopa#6018
Xayah · ADC
4 / 4 / 3
43.8% KP
13,573
16.4% share
10,561g
203 CS · 7.6/m
精霊剣舞祭#nuiwq
Rakan · Support
0 / 4 / 12
75% KP
4,162
5% share
7,147g
28 CS · 1/m
Red side
VictoryKum0Tsuki#S2S2
Dr. Mundo · Top
2 / 5 / 7
50% KP
20,757
22.8% share
9,827g
202 CS · 7.5/m
KaraKuri#1123
Aurelion Sol · Jungle
1 / 3 / 10
61.1% KP
14,723
16.1% share
9,963g
191 CS · 7.1/m
uwaaaaaaaaaaaann#JP1
Garen · Mid
3 / 2 / 3
33.3% KP
10,299
11.3% share
11,921g
250 CS · 9.3/m
サメ仲間#JP1
Zeri · ADC
12 / 3 / 4
88.9% KP
40,277
44.2% share
18,521g
279 CS · 10.4/m
ぺいたそっ#JP1
Yuumi · Support
0 / 3 / 17
94.4% KP
5,130
5.6% share
8,078g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
