Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Normal Draft · 38 days ago
14 / 8 / 16
K / D / A
62.5%
Kill participation
1,480.4
Damage / min
19,901g
659.7 gold / min
23
8 placed · 3 cleared
238
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小鳥遊夜一郎#JP1
Nasus · Top
3 / 7 / 5
32% KP
23,980
22.8% share
11,236g
225 CS · 7.5/m
初音未来#JP2
Kayn · Jungle
5 / 15 / 2
28% KP
16,072
15.3% share
11,405g
167 CS · 5.5/m
頂きます#0215
Twisted Fate · Mid
4 / 4 / 3
28% KP
15,949
15.2% share
15,346g
270 CS · 9/m
Akainuuuuuu#0229
Ezreal · ADC
7 / 11 / 4
44% KP
25,632
24.4% share
14,392g
232 CS · 7.7/m
早該图图#0000
Rengar · Support
6 / 11 / 10
64% KP
23,508
22.4% share
10,547g
50 CS · 1.7/m
Red side
VictoryKaraKuri#1123
Yorick · Top
9 / 4 / 7
33.3% KP
38,682
25.2% share
15,382g
254 CS · 8.4/m
切捨御免#0000
Qiyana · Jungle
16 / 5 / 5
43.8% KP
29,048
19% share
16,521g
236 CS · 7.8/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
5 / 2 / 20
52.1% KP
30,814
20.1% share
13,474g
250 CS · 8.3/m
サメ仲間#JP1
Kai'Sa · ADC
14 / 8 / 16
62.5% KP
44,660
29.1% share
19,901g
238 CS · 7.9/m
ぺいたそっ#JP1
Nautilus · Support
4 / 6 / 22
54.2% KP
10,073
6.6% share
10,198g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
