Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 28 days ago
6 / 7 / 10
K / D / A
45.7%
Kill participation
1,142.2
Damage / min
16,721g
451.3 gold / min
40
16 placed · 1 cleared
293
7.9 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmygo#4918
Tryndamere · Top
12 / 11 / 2
40% KP
50,238
34.1% share
19,032g
304 CS · 8.2/m
すやひめ#15ff
Cho'Gath · Jungle
6 / 8 / 6
34.3% KP
20,173
13.7% share
14,460g
261 CS · 7/m
aspire#JINBU
Yone · Mid
7 / 4 / 3
28.6% KP
31,745
21.5% share
15,979g
313 CS · 8.4/m
チンパンジー#No1
Kai'Sa · ADC
10 / 6 / 11
60% KP
37,587
25.5% share
22,209g
331 CS · 8.9/m
دوكدو#K R
Thresh · Support
0 / 6 / 15
42.9% KP
7,635
5.2% share
9,546g
27 CS · 0.7/m
Red side
Victoryコンパス#100
K'Sante · Top
8 / 10 / 11
54.3% KP
29,108
16.3% share
13,778g
197 CS · 5.3/m
142857#KR9
Trundle · Jungle
5 / 4 / 21
74.3% KP
30,974
17.4% share
15,820g
255 CS · 6.9/m
サメ仲間#JP1
Viktor · Mid
6 / 7 / 10
45.7% KP
42,318
23.8% share
16,721g
293 CS · 7.9/m
清風様#VNadc
Sivir · ADC
12 / 7 / 12
68.6% KP
43,976
24.7% share
21,073g
311 CS · 8.4/m
グレイラースZ#JP1
Shaco · Support
4 / 7 / 19
65.7% KP
31,801
17.8% share
11,910g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
