Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Normal Draft · 27 days ago
16 / 6 / 11
K / D / A
79.4%
Kill participation
1,335.9
Damage / min
19,847g
484.5 gold / min
51
15 placed · 13 cleared
268
6.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatサメ仲間#JP1
K'Sante · Top
16 / 6 / 11
79.4% KP
54,727
33.9% share
19,847g
268 CS · 6.5/m
lvlvlv#1234
Qiyana · Jungle
7 / 12 / 4
32.4% KP
29,297
18.2% share
14,810g
252 CS · 6.2/m
uwaaaaaaaaaaaann#JP1
Orianna · Mid
6 / 5 / 20
76.5% KP
48,679
30.2% share
14,795g
249 CS · 6.1/m
player7687#JP1
Zeri · ADC
5 / 14 / 8
38.2% KP
25,265
15.7% share
17,130g
285 CS · 7/m
ぺいたそっ#JP1
Lulu · Support
0 / 6 / 15
44.1% KP
3,381
2.1% share
9,730g
27 CS · 0.7/m
Red side
VictoryVOICE814#JP1
Rek'Sai · Top
6 / 10 / 15
48.8% KP
30,163
17.9% share
14,018g
192 CS · 4.7/m
ちさめすTwitch#JP2
Fiddlesticks · Jungle
13 / 9 / 6
44.2% KP
39,570
23.4% share
18,294g
253 CS · 6.2/m
0テイル0#JP1
Annie · Mid
7 / 8 / 14
48.8% KP
28,321
16.8% share
14,698g
234 CS · 5.7/m
生气让队友猜#Danke
Twitch · ADC
17 / 5 / 10
62.8% KP
51,360
30.4% share
23,061g
325 CS · 7.9/m
Ichcyon#JP1
Bard · Support
0 / 2 / 22
51.2% KP
19,503
11.5% share
12,421g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
