Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Normal Draft · 19 days ago
6 / 7 / 16
K / D / A
45.8%
Kill participation
885.9
Damage / min
11,433g
407.8 gold / min
32
12 placed · 2 cleared
200
7.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWaiting for fr#JP1
Fiora · Top
7 / 6 / 4
35.5% KP
15,185
16.5% share
14,427g
217 CS · 7.7/m
Uinereylle#2020
Fiddlesticks · Jungle
7 / 7 / 4
35.5% KP
21,370
23.2% share
11,449g
183 CS · 6.5/m
binlingual#Ekko
Locke · Mid
10 / 9 / 2
38.7% KP
24,499
26.6% share
12,810g
198 CS · 7.1/m
俺のだし#0729
Kalista · ADC
5 / 13 / 6
35.5% KP
20,008
21.8% share
12,330g
193 CS · 6.9/m
アンジュジュ#1234
Gragas · Support
2 / 13 / 4
19.4% KP
10,928
11.9% share
7,324g
18 CS · 0.6/m
Red side
VictoryMöbiusband#2018
Yasuo · Top
4 / 10 / 4
16.7% KP
18,917
16.2% share
10,037g
200 CS · 7.1/m
COLAPS#ccc
Alistar · Jungle
10 / 7 / 21
64.6% KP
16,505
14.2% share
12,611g
123 CS · 4.4/m
サメ仲間#JP1
Syndra · Mid
6 / 7 / 16
45.8% KP
24,834
21.3% share
11,433g
200 CS · 7.1/m
청 성#0000
Lucian · ADC
26 / 5 / 9
72.9% KP
51,077
43.8% share
22,696g
265 CS · 9.5/m
ぺいたそっ#JP1
Milio · Support
2 / 2 / 34
75% KP
5,250
4.5% share
9,671g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
