Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 17 days ago
7 / 1 / 13
K / D / A
57.1%
Kill participation
1,298.5
Damage / min
14,875g
495.8 gold / min
45
11 placed · 6 cleared
255
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory霧の森道#きりみち
Tryndamere · Top
7 / 7 / 5
34.3% KP
31,563
23% share
12,294g
199 CS · 6.6/m
さな17歳女子高生#JP1
Viego · Jungle
11 / 4 / 8
54.3% KP
31,613
23.1% share
18,731g
278 CS · 9.3/m
サメ仲間#JP1
Viktor · Mid
7 / 1 / 13
57.1% KP
38,954
28.4% share
14,875g
255 CS · 8.5/m
Ravvy#すうぺこ
Yunara · ADC
9 / 4 / 6
42.9% KP
29,149
21.3% share
17,706g
263 CS · 8.8/m
ぽむ太#pon
Lulu · Support
1 / 3 / 17
51.4% KP
5,840
4.3% share
9,052g
36 CS · 1.2/m
Red side
DefeatxDwill#554
Kled · Top
6 / 9 / 3
47.4% KP
25,297
24.8% share
12,841g
231 CS · 7.7/m
グレイラースZ#JP1
Shaco · Jungle
6 / 10 / 6
63.2% KP
26,168
25.6% share
12,062g
177 CS · 5.9/m
Eugeo#DDWIN
Xerath · Mid
2 / 4 / 6
42.1% KP
20,463
20% share
11,008g
267 CS · 8.9/m
odessa1#JP132
Jhin · ADC
3 / 7 / 7
52.6% KP
18,352
18% share
12,926g
253 CS · 8.4/m
くるみかん#123
Seraphine · Support
2 / 5 / 9
57.9% KP
11,872
11.6% share
8,154g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
