Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Normal Draft · 15 days ago
11 / 4 / 12
K / D / A
69.7%
Kill participation
1,295.5
Damage / min
17,192g
654.9 gold / min
27
8 placed · 8 cleared
228
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat葬送のフリレーン#noob
Shen · Top
6 / 6 / 4
43.5% KP
21,206
30.3% share
9,065g
159 CS · 6.1/m
Stay true#JP1
Pantheon · Jungle
2 / 7 / 8
43.5% KP
13,381
19.1% share
9,028g
137 CS · 5.2/m
Luna Ayatsuki#1908
Locke · Mid
11 / 5 / 1
52.2% KP
17,681
25.2% share
13,289g
221 CS · 8.4/m
DosooH#HAC
Jinx · ADC
2 / 9 / 3
21.7% KP
7,926
11.3% share
9,231g
181 CS · 6.9/m
Sea Shrine#JG1
Leona · Support
2 / 6 / 10
52.2% KP
9,836
14% share
7,273g
34 CS · 1.3/m
Red side
VictoryTracy#1520
Renekton · Top
6 / 6 / 6
36.4% KP
14,597
17.4% share
10,736g
165 CS · 6.3/m
SUNSH#0329
Kayn · Jungle
9 / 3 / 7
48.5% KP
22,116
26.3% share
13,688g
214 CS · 8.2/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
6 / 5 / 3
27.3% KP
10,472
12.4% share
11,092g
207 CS · 7.9/m
サメ仲間#JP1
Yunara · ADC
11 / 4 / 12
69.7% KP
34,007
40.4% share
17,192g
228 CS · 8.7/m
ぺいたそっ#JP1
Braum · Support
1 / 5 / 21
66.7% KP
2,922
3.5% share
9,570g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
