Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 10 days ago
9 / 4 / 8
K / D / A
65.4%
Kill participation
1,008.2
Damage / min
13,122g
556.4 gold / min
28
12 placed · 3 cleared
212
9 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypxpfup#oEPmM
Jax · Top
6 / 3 / 4
38.5% KP
18,751
27.3% share
11,690g
167 CS · 7.1/m
lemonmanf#4230
Elise · Jungle
8 / 1 / 6
53.8% KP
13,004
18.9% share
12,036g
173 CS · 7.3/m
サメ仲間#JP1
Azir · Mid
9 / 4 / 8
65.4% KP
23,776
34.6% share
13,122g
212 CS · 9/m
貯金大変#gimu
Ashe · ADC
3 / 3 / 5
30.8% KP
9,409
13.7% share
11,193g
185 CS · 7.8/m
リコピン#OXO
Braum · Support
0 / 6 / 13
50% KP
3,868
5.6% share
7,364g
23 CS · 1/m
Red side
DefeatWonderWall#0812
Camille · Top
1 / 5 / 4
29.4% KP
10,908
20.5% share
7,632g
155 CS · 6.6/m
u cant guard me#JP2
Wukong · Jungle
4 / 4 / 3
41.2% KP
5,881
11.1% share
8,850g
166 CS · 7/m
Akainu#971
Locke · Mid
5 / 6 / 5
58.8% KP
15,101
28.4% share
9,018g
153 CS · 6.5/m
Unholytruth#91111
Viktor · ADC
5 / 4 / 6
64.7% KP
15,547
29.2% share
11,137g
217 CS · 9.2/m
GADORO#2222
Pyke · Support
2 / 7 / 7
52.9% KP
5,756
10.8% share
7,112g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
