Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 9 days ago
6 / 6 / 11
K / D / A
42.5%
Kill participation
1,017
Damage / min
13,286g
437 gold / min
22
12 placed · 3 cleared
236
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxxxxxxxvxxxxxxx#12345
Gragas · Top
4 / 9 / 11
39.5% KP
23,582
17.1% share
9,640g
159 CS · 5.2/m
Fubuki#25ji
Talon · Jungle
8 / 9 / 10
47.4% KP
25,384
18.4% share
14,720g
212 CS · 7/m
xnkif#JP1
Fizz · Mid
11 / 7 / 6
44.7% KP
29,833
21.6% share
15,119g
258 CS · 8.5/m
Asuki#JP1
Kindred · ADC
12 / 11 / 5
44.7% KP
41,556
30.1% share
14,904g
232 CS · 7.6/m
すやひめ#15ff
Blitzcrank · Support
3 / 4 / 25
73.7% KP
17,806
12.9% share
10,198g
36 CS · 1.2/m
Red side
VictoryYoyo#0409
Sion · Top
10 / 9 / 7
42.5% KP
48,076
32.1% share
17,200g
249 CS · 8.2/m
isuineezy#50698
Kayn · Jungle
14 / 8 / 5
47.5% KP
26,961
18% share
17,918g
229 CS · 7.5/m
サメ仲間#JP1
Viktor · Mid
6 / 6 / 11
42.5% KP
30,916
20.6% share
13,286g
236 CS · 7.8/m
dresscodeMOBA#5772
Kog'Maw · ADC
9 / 11 / 9
45% KP
30,267
20.2% share
14,737g
201 CS · 6.6/m
동 키#0826
Alistar · Support
1 / 4 / 20
52.5% KP
13,633
9.1% share
9,926g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
