Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Normal Draft · 8 days ago
1 / 5 / 2
K / D / A
30%
Kill participation
614.8
Damage / min
8,522g
366.8 gold / min
19
9 placed · 6 cleared
184
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaraKuri#1123
Yorick · Top
2 / 3 / 1
30% KP
10,729
20.5% share
7,835g
158 CS · 6.8/m
ラプラスの悪魔#東野圭吾
Lee Sin · Jungle
3 / 7 / 4
70% KP
12,203
23.3% share
8,122g
128 CS · 5.5/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
4 / 4 / 2
60% KP
12,264
23.4% share
8,303g
170 CS · 7.3/m
サメ仲間#JP1
Lucian · ADC
1 / 5 / 2
30% KP
14,285
27.2% share
8,522g
184 CS · 7.9/m
ぺいたそっ#JP1
Yuumi · Support
0 / 3 / 4
40% KP
2,972
5.7% share
4,834g
10 CS · 0.4/m
Red side
Victorydavis#JP1
Yone · Top
5 / 4 / 1
27.3% KP
21,761
29% share
11,139g
222 CS · 9.6/m
dragonblood#bbb
Olaf · Jungle
4 / 3 / 6
45.5% KP
12,369
16.5% share
11,239g
217 CS · 9.3/m
エースください#8632
Viktor · Mid
13 / 3 / 5
81.8% KP
31,204
41.6% share
13,391g
206 CS · 8.9/m
えふくん#JP1
Ezreal · ADC
0 / 0 / 3
13.6% KP
6,529
8.7% share
9,262g
208 CS · 9/m
Sucre#SUP
Janna · Support
0 / 0 / 6
27.3% KP
3,231
4.3% share
6,319g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
