Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 7 days ago
5 / 1 / 8
K / D / A
32.5%
Kill participation
876.1
Damage / min
11,709g
463.1 gold / min
18
9 placed · 5 cleared
217
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAoharu#7414
Yone · Top
5 / 10 / 3
53.3% KP
21,934
33.3% share
11,878g
200 CS · 7.9/m
Marubo#JP1
Nidalee · Jungle
6 / 10 / 4
66.7% KP
13,823
21% share
10,186g
134 CS · 5.3/m
Raharl#JP1
Syndra · Mid
1 / 9 / 1
13.3% KP
12,448
18.9% share
8,439g
222 CS · 8.8/m
dresscodeMOBA#5772
Xerath · ADC
1 / 4 / 2
20% KP
12,999
19.8% share
8,617g
189 CS · 7.5/m
최승현#1102
Janna · Support
2 / 7 / 7
60% KP
4,577
7% share
7,249g
24 CS · 0.9/m
Red side
VictoryAster Miya#1101
Ahri · Top
14 / 3 / 5
47.5% KP
25,097
25.5% share
11,443g
146 CS · 5.8/m
LyJebhNUHi#4710
Talon · Jungle
12 / 4 / 6
45% KP
23,729
24.1% share
14,533g
249 CS · 9.8/m
サメ仲間#JP1
Viktor · Mid
5 / 1 / 8
32.5% KP
22,151
22.5% share
11,709g
217 CS · 8.6/m
真田中転生V#jp2
Miss Fortune · ADC
8 / 4 / 5
32.5% KP
19,799
20.1% share
16,349g
280 CS · 11.1/m
276#320
Elise · Support
1 / 3 / 16
42.5% KP
7,692
7.8% share
9,074g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
