Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Defeat
Ranked Solo/Duo · 282 days ago
9 / 8 / 4
K / D / A
35.1%
Kill participation
1,035.2
Damage / min
16,211g
466.7 gold / min
26
12 placed · 6 cleared
271
7.8 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca#NA1
Brand · Top
9 / 8 / 13
51.2% KP
45,573
27.8% share
12,910g
185 CS · 5.3/m
Yuuji#247
Jayce · Jungle
8 / 10 / 13
48.8% KP
34,553
21.1% share
17,515g
252 CS · 7.3/m
ShkaKeth#11111
Ambessa · Mid
10 / 9 / 5
34.9% KP
32,102
19.6% share
17,678g
253 CS · 7.3/m
Phantazma#TRASH
Sivir · ADC
16 / 4 / 12
65.1% KP
46,821
28.6% share
20,626g
317 CS · 9.1/m
yameZ#ker3
Rakan · Support
0 / 6 / 24
55.8% KP
4,690
2.9% share
9,776g
27 CS · 0.8/m
Red side
DefeatTopablo#2003
Aatrox · Top
3 / 9 / 12
40.5% KP
19,628
13.9% share
12,597g
249 CS · 7.2/m
Matty#0007
Jarvan IV · Jungle
1 / 9 / 22
62.2% KP
11,302
8% share
12,771g
212 CS · 6.1/m
Maple#Mid
Qiyana · Mid
21 / 9 / 5
70.3% KP
52,484
37.2% share
18,028g
213 CS · 6.1/m
十THANOS十#GOD
Twitch · ADC
9 / 8 / 4
35.1% KP
35,955
25.5% share
16,211g
271 CS · 7.8/m
ALEX HO#NA1
Fiddlesticks · Support
3 / 8 / 15
48.6% KP
21,689
15.4% share
11,116g
53 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
