Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 282 days ago
10 / 4 / 5
K / D / A
48.4%
Kill participation
1,283.9
Damage / min
13,571g
469 gold / min
32
12 placed · 4 cleared
219
7.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOzempic Pinkward#donut
Vayne · Top
7 / 6 / 4
35.5% KP
26,398
24.4% share
12,295g
230 CS · 7.9/m
After Hours#pucci
Diana · Jungle
4 / 9 / 9
41.9% KP
20,272
18.8% share
11,742g
201 CS · 6.9/m
十THANOS十#GOD
Zoe · Mid
10 / 4 / 5
48.4% KP
37,147
34.4% share
13,571g
219 CS · 7.6/m
AnUglyBroccoli#TTV
Kai'Sa · ADC
9 / 8 / 3
38.7% KP
17,652
16.3% share
11,049g
158 CS · 5.5/m
pumpkinpieftw#NA1
Rell · Support
1 / 7 / 13
45.2% KP
6,502
6% share
7,819g
23 CS · 0.8/m
Red side
VictoryZacoi#999
Kennen · Top
2 / 8 / 14
47.1% KP
23,776
20.7% share
9,073g
121 CS · 4.2/m
chuckyy#GS25
Graves · Jungle
15 / 5 / 9
70.6% KP
33,563
29.3% share
16,762g
243 CS · 8.4/m
Stepan#NA1
Tryndamere · Mid
3 / 8 / 11
41.2% KP
17,649
15.4% share
12,470g
214 CS · 7.4/m
FREE PALESTINE#humzh
Lucian · ADC
14 / 2 / 7
61.8% KP
33,591
29.3% share
18,089g
265 CS · 9.2/m
The Lion#wreck
Thresh · Support
0 / 8 / 20
58.8% KP
6,059
5.3% share
8,134g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
