Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 281 days ago
3 / 7 / 4
K / D / A
41.2%
Kill participation
1,067.5
Damage / min
13,741g
446.6 gold / min
22
13 placed · 4 cleared
275
8.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFear#GWEN
Gwen · Top
2 / 13 / 3
29.4% KP
29,459
23.8% share
10,047g
198 CS · 6.4/m
chuckyy#GS25
Graves · Jungle
9 / 6 / 3
70.6% KP
29,924
24.2% share
17,039g
309 CS · 10/m
十THANOS十#GOD
Syndra · Mid
3 / 7 / 4
41.2% KP
32,843
26.5% share
13,741g
275 CS · 8.9/m
brabro#bbbbb
Yunara · ADC
2 / 8 / 3
29.4% KP
21,783
17.6% share
12,425g
241 CS · 7.8/m
L3K#idktg
Braum · Support
1 / 9 / 10
64.7% KP
9,765
7.9% share
8,081g
26 CS · 0.8/m
Red side
VictoryLovelyKittyOwO#初音ミク
Renekton · Top
8 / 3 / 12
46.5% KP
29,626
25.8% share
15,500g
228 CS · 7.4/m
Xiao Mao#NA1
Viego · Jungle
19 / 3 / 8
62.8% KP
29,289
25.5% share
17,243g
211 CS · 6.9/m
Kiwiplum#happy
Zac · Mid
8 / 1 / 14
51.2% KP
20,193
17.6% share
11,985g
181 CS · 5.9/m
hagoromo chalk#NA1
Mel · ADC
7 / 5 / 10
39.5% KP
20,377
17.7% share
13,594g
218 CS · 7.1/m
Slick#ttv
Neeko · Support
1 / 5 / 20
48.8% KP
15,404
13.4% share
9,043g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
